Help with OnTriggerEntered + Canvas UI
使用Canvas进行在线项目管理 #生活技巧# #工作学习技巧# #在线教育平台#
This seems like it should be incredibly easy and I know there are other posts out there with a similar title, but I promise you I have looked at all of them. All I want is for my canvas that simply says "you win" to appear when I enter an invisible box collider that I have . My canvas is by default set to disabled.
public class YouWin : MonoBehaviour { public Canvas myCanvas; private void Start() { myCanvas = GetComponent<Canvas>(); } void OnTriggerEnter (Collision Collider) { { myCanvas.gameObject.SetActive(true); } }
This script seems incredibly simple and straightforward, but for whatever reason, when I enter my box, nothing at all happens. Why might this be? What am I missing?
As per an answer I also tried
public class YouWin : MonoBehaviour { public GameObject canvas; void OnTriggerEnter (Collider Collider) { { canvas.gameObject.SetActive(true); } }
But had no luck with this either. I've been tinkering to no avail, can you please give me some suggestions?
网址:Help with OnTriggerEntered + Canvas UI https://klqsh.com/news/view/321207
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